Armed Bravery Pathfinder. If you're looking to boost your saves, Advanced Weapon Trainin
If you're looking to boost your saves, Advanced Weapon Training (Armed Bravery = Bravery to all Will saves; Fighter's Reflexes = Weapon Training bonus to all Reflex saves) are good one Armed Bravery - The Fighter applies the bonus from Bravery to all Will saving throws. The Armed Bravery and Fighter Reflex for everyone needs 3 good saves. Benefit (s): Add your bravery bonus against all mind-affecting Does "Armed Bravery" work on Regill? He is an Arimiger Hell Knight and gets "Ardent" instead of Bravery so not sure how that fighter feat would work in his case if tat all? Alternate Class Features for Bravery (“Combat Boosts”) Each (choose one) of the following can be taken in place of the bravery class feature. Therefore, you If you take Armed Bravery instead, you will boost your Will save. . Here's a build using the new ones: Armed Bravery, Trained Initiative, and Discoveries: 7 and 11) Preserve Organs 15) Greater Mutagen 19) Grand Mutagen Weapons Training: Heavy Blades 9) Trained Initiative 13) Armed Bravery 17) Fighter’s Reflexes Weapon Armed Bravery (Ex) The fighter applies his bonus from bravery to Will saving throws. In addition, the DC of Intimidate checks to demoralize him increases by an amount equal to twice his To summarize, Armed Bravery gives the biggest bonus but takes up an Advanced Weapon Training slot, which you only get 3 of by level 10 (one from selling off a weapon group, and 2 Armed Bravery is an AWT feat, and fighters get far too few of those, and too slowly. Prerequisite (s): Cha 13, bravery class feature. IB's Cha pre-req is a kick in the teeth. The Armed Bravery (Ex) The fighter applies his bonus from bravery to Will saving throws. Bravery is one of many Class Armed Bravery (Ex): The fighter applies his bonus from bravery to Will saving throws. Combat Maneuver Defense - The fighter's weapon training bonus applies to CMD. Trained Initiative, because having +16 on your initiative before A list would be welcome. This was originally intended for the fighter but One option that may have slipped past, though, is to take the advanced weapon training option Armed Bravery at 9th level. In addition, the DC of Intimidate checks to demoralize him increases by an amount 1) I mean, with the "Armed Bravery" you're only a point or two behind on Will saves from a class with a good Will save progression, and arguably better off versus fear effects. In addition, the DC of Intimidate checks to demoralize him increases by an amount equal to twice his So, to recap, Regular Bravery does not increase the DC of Demoralize checks against you. These have been reclassified into new Highly skilled and experienced fighters can gain advanced weapon training, learning techniques and applications of the weapon training class feature that give them special benefits in Starting at 2nd level, a fighter gains a +1 bonus on Will saves against fear. -Armed Bravery // Effortless Last DLC had Fighter-only feats to replace second weapon triaining feats that were rarely used. Armed Bravery and Fighter Reflex for everyone needs 3 good saves. Others do battle to prove themselves, to protect Fully negating the damage from spells on successful saving throw: Fortitude: Inquisitor's level 11 Stalwart Reflex: Rings of Evasion/Flowing Half-Plate, Evasion feat (Rogue, Ranger, Monk, Improved Bravery (Combat) Your bravery protects you from more than just fear. Some take up arms for glory, wealth, or revenge. Rather than becoming expert in multiple classes, I would be inclined to use it to plug weaknesses and grant enhancements The fighter must have the bravery class feature in order to select this option. Trained Initiative, because having +16 on your initiative before Advance Weapon Training-> Armed Bravery "The fighter applies his bonus from bravery to all his Will saving throws" Ardent: "This Replaces bravery" If I take Armed Bravery Community content is available under CC BY-NC-SA unless otherwise noted. The fighter applies his bonus from bravery to Will saving throws. ( (Emphasis mine)) So, to recap, Regular Bravery does not increase the DC of Demoralize checks against you. Cha is firmly the very LAST stat a fighter wants Observant readers may notice that several advanced weapon training options seem to be missing, such as armed bravery and adaptable training. This allows you to take the bonus from your The Gloves of Dueling are considered to be one of the more powerful class/ability items in Pathfinder for every class with access to Weapon Training, and especially for Advanced 10 - Armed bravery 11 - Greater two weapon fighting and feral wings 12 - Greater weapon specialization 13 - Double Slice, weapon training and trained initiative 14 - Dodge 15 - (In general, this additional bookkeeping is not Pathfinder standard, so any time you have to track the specific order to arrive at a thing it should raise a flag). Edit: Ok so i had to make tests to have an answer therefore here a list of Feats included as Advanced Weapon Training for fighter lvl 9th. This bonus increases by +1 for every four levels beyond 2nd. Iron Will and improved Iron Will for we are thick-headed. In addition, the DC of Intimidate checks to demoralize him increases by an amount equal to twice his bonus from bravery. However, A Fighter with Armed Bravery gets double their Bravery Bonus to the DC of Weapon Training is the unique class feature. FYI, at level 7, before any magical boosts, you will have Fort 5, Ref 7, Wis 3 for saves, but you also have a +4 racial The fighter applies his bonus from bravery to Will saving throws. Fighter is a class in Pathfinder: Kingmaker.